Gamification Technique based on Genially platform for the Improvement of Reading Skills in Sophomore Students at Víctor Manuel Guzmán High School, academic period 2022-2023

 

Authors
Calderón Rosero, Allison Denisse
Format
BachelorThesis
Status
publishedVersion
Description

Publication Year
2023
Language
spa
Topic
GAMIFICACIÓN
TECNOLOGÍA EDUCATIVA
APRENDIZAJE
ENGLISH
READING
Repository
Repositorio Universidad Técnica del Norte
Get full text
http://repositorio.utn.edu.ec/handle/123456789/14088
Rights
openAccess
License
Atribución-NoComercial-CompartirIgual 3.0 Ecuador